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I had an idea for a musical game for the Pico, and wanted to verify whether the idea would work within the audio limitations first. Turns out, it wouldn't - but the toy I used to verify that turned to be lots of fun and took on a life of its own, so that's a win, I guess :).

Cart #20406 | 2016-05-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Z - add/erase notes | select options in the menu
X - change instrument
hold X - back to menu

Just put some notes on the grid to get a feel for it. You can save your songs to the cart itself, and I guess also share your crazy creations as cartridges here using that option:). There is also a demo song in there if you want to check out one of mine (disclaimer: not a musician by far, listen at your own risk).

Have fun! All comments, suggestions and ideas much appreciated :).

P#20407 2016-05-10 16:29 ( Edited 2016-05-10 20:56)

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So, I just recently heard about PICO-8 and fell in love with the concept, especially since a lot of my game-related projects recently end up crumbling under their own weight. Thankfully, there is no way to do that to yourself with the constraints of the Pico, so I hope to finish a few small games for it to get my groove back :).

Cart #20306 | 2016-05-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my first Pico project. It's just a Minesweeper clone - I wanted to start with a known quantity just to get a feel for Lua and the API. I figured that in the unlikely event that the Pico becomes a hit handheld console, at least all those Minesweeper fans will have an implementation ready to go.

Then I found about the search function in splore and realized that somebody already made one :). Well, I guess there is two to choose from now :).

P#20304 2016-05-08 07:42 ( Edited 2016-05-18 07:10)